Wednesday, December 19, 2012

Our Class Wiki

I've used the class Wiki to post the "about me" portion of this discussion and three post about.

Aside from that I have not posted any other content. Most of it has been here on my Blogger account due to its fluidity. The Wiki spaces does not seem as interactive as it wishes to be.

New Media and Society

The biggest affect on new media and society is the fact that social networking sites are considered part of the hiring process for some companies. Post the wrong picture on Facebook and you might not get the job. Employers are tapping into sites that are meant to showcase an individuals personal everyday life.

This aspect makes it easier for employers to pick and choose who they want based on short post or in the moment pictures. No one really knows the real story behind something you might post and read it incorrectly.

I understand that by joining these are.by choice, but personally it makes me nervous to think that I have to watch what I say everywhere. I think twice about everything in fear that it will bite me later.

Privacy and Confidentiality

New Media strikes this hurdle every time something advances. We are now at a point in time where the Internet is a digital database that allows access to pretty much anything you want to know. Even restricted material or extremely personal material could be found and traced by someone who has the right access.

The surface fear of it all is the notion that someone has access to your personal information so they might stalk you or take all of your money.

The ultimate fear in my eyes is the limit that has not been set. When is information and privacy capped when we have access to so much?

New media will always have this problem to some degree, the one thing that could prevent this medium to bite us back is the universal understanding of privacy that every individual craves. As long as we want it, it shall be achieved, so things like identity theft or blind date murders won't happen as much. People know and respect it, and if it stops is when things might become dangerous for everyone.

The Next New Thing

The next new media that doesn't exist yet would obviously be for me a fully battery powered car that can drive or hover (because flying would interrupt planes). This electric machine would work as a car and a smart phone for the user. This machine would allow full access of the content on a persons phone so that texting, calling and even writing emails could be all done by ones voice.

This car will also have the ability to drive or hover itself. Reducing the risk of drunk driving or falling sleeping at the wheel.

It would be able to smart park itself and know the parking rules of the day or area. It would restrict maximum speeds to reduce aggressive speeders and prevent accidents. It wouldn't be to a point of stupidity like only 10 miles more than the speed limit, but if someone is driving 100 on a 60 mile an hour highway, that can be a cause for concern. This car would also be smart enough to come to you by the press of a button, like inspector gadgets car. (LOL)

Advice to Brooklyn College

How would I use new media to better improve Brooklyn College?

An innovation I would put in place is a fully functional digital map that is in an application form for any smart phone. This would be a map of the campus that can viewed in 3D form for overview purposes. This app will allow the user to click on a building and it would unlock access to different departments within that building. The app will then provide room numbers, office hours and contact information for each department and professor within that department. (If you have an iPhone, it's the same as the maps application only for each school for within CUNY).

Access to the application would be through would student ID's and is location based so that if your on another campus you can access their information as well.

It's first benefit would be for incoming freshmen or anyone who does not know their way around campus.

Modeling Reality with Virtual World

Different ways that virtual worlds can be used are for entertainment and education medical purposes.

For entertainment values these virtual worlds brings together groups of individuals that work together to first build their own avatar. An avatar is a character that is human-like and is built from a teach by the user. Games like World of War Craft or Halo allow for the first person view of the world. They can travel through them and interact with other avatars.

For educational purposes, medical professionals have built a virtual reality that allows for nurses and doctors to test out different procedures to experiment with. The beauty of this form of experimentation is the lack of a human . Certain testing can be done while at the same time taking the middle man out completely. This ensure a 0% chance a harmful mistake could be made that might result in sickness or worse, death.

Creativity is completely fosters in these virtual worlds. Individuals build their characters, their worlds, weapons, accessories, etc. It is like giving a painter a blank canvas and telling them " do what you want and it's accepted, no exceptions".

I think if we continue on this path, virtual worlds could help us with certain innovations that may not have been obtainable in the past.

Monday, December 17, 2012

Social Networking

Social Networking can be described as a place where people form all over the world can sign-up or subscribe to different sites to post continent and interact with one another. One of the articles that I found interesting on this topics was "What's next? You're future in social networking" and how it describes how business use social networking to their advantage. The big take away from this is that businesses now spend less money on trying to reach the masses. A simple post on their Facebook or a tweet that will link their customers where they need to go can and now they can reach a very large group of people at one time.

Another take away from this topic was the article "Is MySpace good for society" and what I found interesting is that studies have shown that by joining an online sight to make friends with people you don't know has bridged the gap for college students to actually interact with their peers easily.